San Diego State University’s Independent Student Newspaper Since 1913

The Daily Aztec

San Diego State University’s Independent Student Newspaper Since 1913

The Daily Aztec




San Diego State University’s Independent Student Newspaper Since 1913

The Daily Aztec

Aztecs versus E3: Day Two with Cody Franklin

Courtesy of Entertainment Software Association
Courtesy of Entertainment Software Association

Day Two of the Electronic Entertainment Expo was quite a ride. Open a full two hours longer than the previous day, I had a chance to get my eyes on some more fantastic upcoming games that should definitely be on your radar.

“Infamous: Second Son” 

The latest game in the “Infamous” series looks truly epic. I got a chance to see a developer play through a some open world chaos and was very pleased with the carnage that ensued. I can’t help but feel as though “Second Son” is “Prototype” with an actually decent story. So much of the movement and animations reminded me of the earlier game from a different franchise that I almost felt as though that franchise was, well, just a prototype. Delsin’s personality seems like it will lead to some crazy adventures and gripping story that I cannot wait to get my hands on. I can’t wait to absorb some time with “Second Son” and absorb some powers with Delsin.

“Killzone: Shadow Fall”

Another sequel, this time to the “Killzone” franchise, “Shadow Fall” is taking some radical leaps away from the predecessors in the series. I wasn’t a big fan of the dark and gloomy environments of Helgen, so getting a nice splash of color in the new setting of “Shadow Fall” is a nice surprise. It was very interesting to see just how useful the player’s robotic companion can be. While “Call of Duty: Ghosts” might have dogs, “Shadow Fall” has robots, and I’ll take a shield-producing, machine gun-blazing robot over Lassie any day. I’m very intrigued to see where the story is headed with the split-world setting of the game: Killzone games aren’t known for stellar story lines, but “Shadow Fall” is shipping up to be just as much a change in that department as it is in scenery.

“Saints Row IV” 

I had previously been considered that this latest installment in the “Saints” series might have been too ridiculous to handle, but after getting a chance to go through a bit of the story today, I was pleasantly surprised that there is still a good story to be experienced. The Saints-controlled White House was a truly hilarious and unique experience I will not soon forget. Pimpin’ ain’t easy, and neither is being the President of the United States, especially after some alien scum crashed through the Oval Office. I made a valiant effort to defend my country, but these suave British aliens overpowered even the Saint of the Saints himself. However, all was not lost, as I got a chance to toy around in the open world with brand-new super powers. To those that worried super powers would be super overpowered, don’t fret; from what I experience, your super powers were more “OH SH*T” buttons than outrageous. My only concern with the game is whether there is truly enough content to warrant a full game price tag; at the moment, it still felt too much like a well-polished expansion, not unlike “Far Cry: Blood Dragon.”

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San Diego State University’s Independent Student Newspaper Since 1913
Aztecs versus E3: Day Two with Cody Franklin