Golf is the last thing people would expect when they think of a massive multiplayer online role-playing game, but South Korean company SyNET Entertainment manages to score with its latest release “Shot-Online.”
In the past, MMORPGs have been associated with high octane, action-oriented games such as “World of Warcraft,” which revolves around the idea of a player creating his or her character under a variety of different statistics such as “strength” or “agility” and taking the character from a lowly nobody to being the next Conan the Barbarian.
Something such as “Shot-Online,” a golf-based MMORPG seems like a satire on the style as a whole. Replacing muscular warriors, powerful wizards and busty chainmail-clad babes are fashionably handsome young men, Chinese schoolgirl prodigies and busty, if conservatively-clad, club vendors. OK, so maybe not everything is different.
Despite the wacky premise, it